A dividend or reflection design has several moving parts: recording an entitlement, collecting a fee, converting assets when required, and paying recipients. The original note grouped these around a tracker and a gas-limited distribution loop.
A loop has a budget
function testLongLoopRead() public pure returns (uint length) { uint sum = 0; for(uint i = 0; i < 2500; i++) { sum += 1; } return sum; }
The old note associated 2,500 iterations with a limit. This flattened experiment does not establish a universal holder count: storage reads, writes, external calls, and compiler choices change the cost per iteration. A loop over every holder can eventually exceed its execution budget.
Accrual does not imply payment
In the described flow, buys and transfers update the tax/tracker state. A sell can trigger conversion once the pool crosses a threshold, then fund and process distribution. If the conversion trigger never occurs, an accrued balance need not become a paid reward.
A distribution process also needs a policy for progress between calls, failed recipients, minimum amounts, and who pays execution costs. A small processing budget or large conversion threshold can delay payment. None of these mechanics establishes a return or stabilizes a token’s price.
The source’s flattened flow and limitation notes are rewritten above rather than presented as executable code. Its linked dividend proposals are background reading, not evidence that this sketch implements them correctly. No token, reward, or transaction was created or moved.